You can customise the experience further by selecting a certain time or weather condition, but the setup is prone to errors. In free roam, you can select from several dozen ships, ranging from hovercrafts to cruise liners, before selecting a launch location. Thankfully, there's a free-roaming mode too, which means you can hit the high seas within a few minutes instead of starting in a port as you do with a majority of campaign missions. It's a nice touch and does add a bit of much-needed atmosphere to the game. After completing most missions you unlock a video as a reward, the first Greenpeace mission gives you a mini documentary about real Greenpeace captain, Pete Wilcox, for example. Other campaigns include Tourist Tales, a mix of tourist ferrying missions and Core, which has you piloting a towboat.
The most interesting is the chance to play as the captain of a Greenpeace vessel - surprisingly, one of the more action-filled roles in the game thanks to the poorly animated water cannons at your disposal. The campaign mode is where most of the game supposedly lays, and offers a choice of jobs for players to step in to. Rain or flying needles? We're not too sure