And no, I will not create a version that dumps them all somewhere to make life easier.
Weapons are spawned on your enemies, at vendors and looted from containers. Q: Does this mod put all the weapons somewhere in Goodsprings and call it a day?Ī: Clearly answered above, but no.
This can also be adopted to address similar nitpicks that a weapon is listed by the wrong name, or company or whatever other detail that differs from the real world. The weapons are (with a few needed exceptions) chambered to use the ammo they used in the game they appeared in, not what they use in the real world. CFWNV Adds the classic weapons as true to form as possible. Ī: Ok, not really a question but it comes up often enough to be listed. The leveled lists put appropriate weapons in the proper hands and scale them for level.Ĭurrent patches include all official DLC mods (including an all-in-one patch for those who have all five) and a patches for FOOK and Project Nevada's Equipment module. You will find them as you explore the Mojave and you can buy them from various vendors you meet in your travels. They will spawn on NPCs who will shoot you with them. That's 63 weapons injected into your game, plus variations from mods.